EP 422·Aug 31, 2026
It's A Game, So Have Fun!
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Hello everyone and welcome to the Reasonably Effective podcast. I'm Tim Topps as I was joined by Uncommon Fossil. Glad to be here. A little bit tired, but looking forward to our discussion today. Yu-Gi-Oh and today we originally wanted to talk about the World Championships. The World Championships just happened and there was some crazy news announced maybe. I don't know. Yu-Gi-Oh At the time recording this, it hasn't been released. Yu-Gi-Oh I mean Worlds is finished, is going on, the Masters finals going on as we record and we were hoping to talk about that, but it's not done in the. They haven't released any deck list at all. So we. We just can't talk about that today. Yu-Gi-Oh But we'll certainly make content on that in the future. So I guess stick around and subscribe and stuff for that. But regardless, that is cool, I suppose. But you know, not what we're talking about today. Today we're talking about decks that are fun, which ultimately is, you know, the point of the Pokemon tcg. It's a game and you should have fun and you're playing with different decks. And today we're talking about some of our favorites, but not just our personal favorites, but also diving into what makes a deck fun in specific ways or what makes it not as fun. I'm sure we'll maybe disagree on some decks here as well. Well, we'll see. I don't know exactly what decks. You brought up one before the podcast. I don't know if you actually went with it. I certainly don't enjoy it. But. Yu-Gi-Oh I mean, do you one-of-one You one-of-one kick off with a certain deck? I one-of-one talk about like standard stuff right now. What do you one-of-one talk about first? Yu-Gi-Oh just talk a minute. Like there's one of the things, honestly for me which is makes it a guilty Pulsar is I like gimmick decks and I'm probably too much. I like the gimmick. It's fun, you know, a deck you like, you're willing to take a lower one-of-one rate to me, but you just enjoy how the game plays out. There's certainly gimmicks. I like those alternate winning conditions. I like that right now. I don't. Didn't call it the decklist, but like in standard, I do enjoy playing Chandelure or I'm looking to deck out my opponent, but not decking out through milling, but rather decking out through actually making them draw cards, which should be a bad strategy, but actually ends up being reasonably effective there. So. Oh, he's in the thing. That is that. Which is exactly what the podcast is named for. And you know that that's, you know, a fun deck is often, it has to be. Actually, the reason we talk about, I think is fits in the fun deck category very well, because if it's completely unaffective, it's no fun sitting there. Not setting up, just getting crushed isn't good. But those fun decks, you know, the top decks often aren't the fun decks, partly because they're, because they're. Everyone knows they're good. Right. Like, Dragapult's a good deck. You might like playing it. Maybe you can think of as a fun deck, but, you know, everyone knows how good it is. You're not bringing anything new to the table when you sit down. Dragon Blue Ice There are a lot of ways to play it, but there are more different decks. When I play the chandelure deck, I'm playing something different, which that's a big part of the fun factor to me. Yu-Gi-Oh And you know, if your favorite deck, drag bolt, that's honestly really cool for you because you get to play your favorite deck a lot. You get to one-of-one a good amount, and you get to experience the deck a lot as well. You can play against it. Some decks are, I'd say a fun deck should be more focused on fun to play with, but should be okay to play against. I don't know if either of us will have. I don't know. There are some decks that are kind of stupid, that are not fun to play against as well. But, you know, I mean, in terms of a healthy metagame, the deck should, in the medium, should be fun to play against. I think that's definitely a weird thing to talk about. And I don't think most people have a deck that they're like, you know, I love to play against this deck, unless it's just like, bad in a really exploitable way that their deck, like, just kind of beats up. Right. Yu-Gi-Oh I mean, well, look, I, I. Yes, right. A deck that's bad that you just one-of-one against, maybe fun, but ultimately that, that's not a good thing. It is. You know, generally, to me, it's fun playing against decks that make you make different decisions with decks that force you to think differently. Right. Which, which, which is one of the things I like decks that make me think differently. And then if I play against them, I do enjoy, you know, having to think through some different lines. Things, you know, you see the top debt, most common decks, you kind of run it. You can get into routines with the play and that that's where things get Dull. So something a little different is always fun. Yu-Gi-Oh And sometimes even if you're, you know, you like just get destroyed by something really like oh Yu-Gi-Oh that's really neat. That can be a fun experience. It's not you know, always a fun experience there. I'd say decks that you know aren't as fun of experience are going to be. Certain Topps of control or hard like lock style decks where you can't really do anything. That's generally not going to be. Well it depends a little. I was considering putting control deck on like pulling one of those up. I Goldin find my control like that. I really enjoyed a while ago. Yu-Gi-Oh But it can be interesting. Forcing interesting decisions. But it needs to be the right power level. If it's too bad then you essentially never do anything. And if it's too good then your opponent doesn't do anything. So you're looking to find that like middle ground and control. Sometimes in that point it's often not in that point. Usually it's really bad or really good. But I think that can be interesting to me and to play against as well. But I think a lot of people don't agree with that as well. Yu-Gi-Oh certainly control. I mean the old black Snorlax decks were I think bad for the game. I. I would play it some. It's. It was actually it was good in the sense if you were a new player or just not comfortable playing control. It was. Was a very easy to pilot control deck which. Which made it. It was too powerful. I think was. Was a problem and it made for very boring games to play against. I do think the. Oh the Crustle right now which is a control deck. I think that one. I play that some. I think it's a little more interesting because you have twofold. You have a race to set up. You need three energies to attack with Crustle. And then also your opponent pretty much always does have some outs where they can knock out Crustle. But if it's like dragapult deck which I was talking about, they're now having to hit into it multiple times with a Drake Lo so it can get some interesting decisions within it. So a control deck like Crustal is not the most interesting but it's not completely a boring. It leads to some decisions over the course of the game which. Which makes the game a little bit enjoyable. Yu-Gi-Oh I will say with decks like these you'll. With these like longer turns you don't need as many decisions per turn. In fact it's better not to have as Many decisions per turn. Because then it can get really. I guess taxing might be a word for it. Yu-Gi-Oh But Yu-Gi-Oh I mean, definitely decks that have a different kind of depth is interesting. Forcing interesting decisions is interesting. Things like that. And also with different car, with different decks, you'll see different cards that aren't as common. Sorry, I open up Crustle. I'm just staring at those six validations in the screen. But you'll see something like, like community center, spiky energy. We see like I see beyond his devotions list, Lisa's appeal. These cards that are just, you know, not Zebra common, it's not like they're unheard of. I mean, some of them are might, you know, some of them you might not be familiar with really at all watching this, even if you are somewhat familiar with the Pokemon tcg. But for the most part these are cards that are a bit more out there, which is definitely fun. And I think, you know, seeing these cards, they're weird, is cool. In terms of within deck, like Crustle, they're not Zebra interesting. The deck's not, I wouldn't say Zebra interesting in terms of its play patterns. I know you said that there are different outs and stuff, but you know, there are, but you know, there are. Some of them are like Zebra narrow and realistically not viable at all. Right. Yu-Gi-Oh it is. And you're trying to shut down your opponent, which does get to a little bit, you know, it tends to be the boring side. Control decks, like I said, can be boring. Block Snorlax is to me the ultimate, ultimate example. Or there's control decks that are very complicated to pilot, which I guess are more interesting. I find them, they could be very, very difficult to pilot. And of course control decks aren't fun to generally not fun to play against. Right. If you're up against a control deck that you're not prepared to play against, which, you know, you don't see them that often. So to me, you don't need to be afraid generally to play a deck that can struggle against control because you're not going to run to it very often. But it's not fun just to run into a deck to a game where you just lose because it's a matchup that's bad for you. Right. You usually want to have some back and forth in the game and, and, and you know, have the player that can play the play better, pilot their deck better with one-of-one That, that's. That, you know, that's where to me things are most fun. Yu-Gi-Oh Also with control Well, I think the decisions can be theoretically very interesting. It's not really what you're expecting. As you were saying, it's not that common. And so if I'm expecting to play what you call like a normal game where it's, you know, attacking back and forth, setting up Pokemon are liabilities, but, you know, because they can get knocked out. Not really, because they're getting Tribute all the time. You know, you're expecting just like a quote, normal game. And then if you're up against control, all of a sudden the game's like, different, and you're essentially not doing what you signed up to play. In Pokemon T shoe Live, there's a handful of different formats. If you queue into one format and you think you're queuing to the other format, that's like, really disappointing. Theoretically, it could be a fun surprise, but probably not, right? Yu-Gi-Oh Yu-Gi-Oh I mean, Yu-Gi-Oh Yu-Gi-Oh Especially control, like talking live, which we're not going to make the big focus here. Players often don't know how to play control against control and like, part of it. Like with the chandelure deck, what I'm doing with that Chandelure, it's got the ability each player draws a card. I attack with Comfy. If each player draws three cards and just, you know, you're drawing five or six extra cards a turn, it puts pressure on in terms of your opponent decking out within that. And then, you know. But honestly, in live, a lot of times my opponent doesn't know what to do against it, like, which helps the deck one-of-one more. I know if I took it to a competitive tournament, it wouldn't do as well. But, you know, like, I see opponents like I was playing opponent with, like they're using their, their draw engine every turn to the max that they can. And I'm like going, okay, you're just speeding up the game, making it that much easier for me. If they, if they had a better understanding of what was going on and I have the chandelier in play and the Comfy in play, so they, they should know what my, my intention is. But yet they just keep, you know, they're, they're playing along with, with my game plan. So, you know, depending where you are, you don't, you know, it makes it less fun. I will say, but occasionally, like that it's okay. Certainly going to like a local tournament. And if, if, you know, you beat up on new players, that I think would be a bad thing to do. So you got to be careful with where you play Control wedding and where you do it right, because it, it's fun. But up to a point I'd say Yu-Gi-Oh I, I entered a tournament. I played with a festival control deck. The deck was like Zebra bad. Just it was a casual tournament and I knew like the people and stuff. It was one person. It was their first tournament and we tied. So Yu-Gi-Oh it was rough for them, I would say. I felt like kind of bad. Yu-Gi-Oh it's, you know, I mean, it's just not really what you're expecting. My deck was also pretty, pretty bad. I don't know if their deck was bad. It very well may have been as well. But regardless, control is definitely unique. Probably the most like unique deck archetype. I mean, I know how you actually classify archetypes. You can kind of categorize decks as like a regular decks and control decks. And then. Right. Obviously regular decks aren't the most unique. Right? Well, Yu-Gi-Oh I mean, I guess by one-of-one condition. Right. This typical one-of-one condition is you take six prizes or you knock them out so they don't have any more Pokemon to play. But your target is six prizes. Right. Where by decking out your opponent is kind of the most common alternate one-of-one condition. You could have certain ones where not having a Pokemon to advance becomes a thing where like you're doing things to clear off Pokemon from the bench and the knocking out the Active. That. That's a very, you know, there are a few decks like that, but not very often because that's a very tough technique. But Yu-Gi-Oh Yu-Gi-Oh I mean there's Donkin expanded. That's true. Donkin expanded. And now you get me flashbacks to Pokemon TCG online playing expanded, which was like half Donk half the time. People just grinding Donk to get rewards as quickly as possible. Right. So Yu-Gi-Oh thanks for that. Yu-Gi-Oh Well, there's plenty more stuff like that that'll that I'll be bringing up in this video. But anyways, should we. Should I talk about one of my like decks that I enjoy a lot? Yu-Gi-Oh please do. So I'll talk about my first stack. This is, this is my. I guess currently. I mean it's not even standard legal, but this is Turtuka Cinderes. So I'm confused. Are you familiar with the stack? Not too much, no. So. So go ahead. Okay. So this is a not very good deck. It's not terrible, but it's pretty bad. It's not currently standard legal. At some point I might remake it for standard. I don't think I have a current standard legal list. But it is interesting, an interesting deck. Here. So you're familiar with Cinderace, right? I'm assuming. Right. Right. You draw a card. So there we go. Wait, what? Wait, no, sorry. Cinderace. Oh, Cinderace. That you can play it. If it's in your hand at the start, you can put it on to the active spot. Right? Not on the bench. Yep. Yu-Gi-Oh And then there's also turbo flares. The attack for one cullis. You do 50 damage. You search attack for up to three baskenjis and attach them to your benchmark when you like. Then you shuffle and this card is interesting. And I'll dive into it in a second. I'll talk about Tortuga as well. The other Pokemon. That's like the focus of this deck, which is I guess the main focus, which is Tortuga here. For one water on stage one. You throw to each item in your points discard pile. Yep. This card. Theoretically there's a lot to say about this card. Ultimately it's a little bit weak, to be honest. Like it just power wise. Not quite strong enough. I was expecting to be a little stronger than it was. I. I knew it wasn't Zebra easy to get going. It's a little easier. Easier to get going down with fossil core. But because it evolves from a fossil which limitless says it evolves. Nothing it says evolves from. And then it's like blank. But Yu-Gi-Oh All some anti cover fossil. Side note, anti cover fossils rotating with rotation. Turtuga is not. So I don't really know what's going on there. Well, I guess I do it. You can't play it really. But that's very strange. But anyways, so you got. Huh. Although the one person that played in a tournament played it in a slow king deck. So you want to play slow king. You still can play Tortuga that way. Yu-Gi-Oh I mean still looking. We'll be rotating as well. But Yu-Gi-Oh you can do it. That same idea. So anyways, Tortuga and this is, you know, with Build me a deck. And I imagine this is similar to how you build X. You like weird. Interesting to actually find one card that you think is cool, right? Yu-Gi-Oh Yu-Gi-Oh And I'll definitely be talking about that. So which I assume in this case is the Cinderace, right? With its explosives. Well, I don't know. I mean, yes, but also Tirtuga. So Tortuga this because I don't know. Do you see any connection between Tirtuga and Cinderace off the top of your head? Well, I mean it's the ability in Cinderace. Right. And the fact that you can go into play and then the fact that Tortuga is unusual in that it evolves from an item, not a Pokemon. So now you have less basic Pokemon in your deck. So it gives you more control over Cinderace because, well, you're not starting the basic for Tortuga because that's not possible. Yu-Gi-Oh Yu-Gi-Oh So Turtu guys are saying the issue is you can't start the basic. So you can use Cinderace to, in some ways, kind of control your mulligans to then, you know, be able to get into play a little bit easier, which is the idea there. Right. And, you know, I'm looking at Tatuga. I'm like, looking at. What do you mean to pair with it and that enters. Well, I don't know if the answer is Cinderace, but that's the answer I came up with. And then there I looked at Cinderace and I was like, what does Cinderace do? Right? And. And it accelerates energy onto your board and that. That's like the thing it does, really. And it does it quite well. And so I was like, you know, what Pokemon want lots of energies and are like, playable because, you know, some random stage two isn't going to work too well because it's pretty clunky. So. Well, I guess Cinderace is some random stage too, but, you know, so I was like, you know, I'll put in some big basics. This deck has had a few different big basics. I say a few. Probably like 10 different big basics have been like, slide into the list or something. And Yu-Gi-Oh I have some different ones of those, and they are in the deck, so I can power them up. With Cinderace, if I don't have Cinderace, I could use Team Turbo Energize, which has since rotated Outside of that, there's just some different cards in the list. I'm not going to dive into it too much. A lot of them have, like, rotated and don't really matter too much for this discussion. But, you know, it's building around this card that kind of connects to another car and connects more. And really looking at what a card does, how it interacts with other cars, I think is interesting. And playing with fun cards as well. TIR2 gun cinderace, they're okay cards, like, legitimately, they can be good, as in some situations, when I say they're okay, they are either quite good or pretty much useless. Especially with Cinder. Cinderace is like, actually useless once the game starts, if you start it, it's very good. So, Yu-Gi-Oh it's definitely a. I know it's. It's a bit of a weird way too. About deck build. I don't know if it's a weird way to go about it, but it's. Playing the deck is weird, but it's. It's also Zebra fun. So. So, like, for your build, you have got like four Cinderaces. I assume you've got whatever your Tutuga lineup is. It doesn't matter in terms of getting the Cinderace into play. And then you just have what, like maybe three basic Pokemon or something like that? Depending. Yu-Gi-Oh Currently a four for a while at three, three just might be a little better. And if you don't know how this works. So Cinderace's ability, which you did say this, but I'll emphasize the word that's important. Which if you're setting up for play, you may start it in the active, but you don't have to. So if you have Cinderace Indo basics in your hand, you can either one, choose to start it or two, choose to mulligan. And then you show to your opponent that you don't have any basics because you don't have any basics. So it gives you options over mulliganing. It's not very, you know, I mean, mulliganing in the Pokemon usually gives your point extra card, so. Well, you technically have control over your mulligans. And I actually made like a poll about this, which at some point could be interesting. But like, how good would unlimited mulligans be if you. Or if you could choose to mulligan? I guess. And the answer is. Well, I. I don't know. Right. Because you're giving your opponent more cards if you keep mullioning. Right. So. And you. You will have that happen with this deck. It's obviously a very important part of the deck. And that is somewhat sketchy, but it's fun as well. It's very unique as well. Yu-Gi-Oh Now what I'm thinking here is the other way to do is you have a Cinderace deck. If you could pair it with a. A, A where you're discarding, you know, where you get rid of them. Yu-Gi-Oh A mill deck. Right. With. Right. All of a sudden, if they. They go, oh, I get 10. 10 extra cards. Usually you want that. Right? Yu-Gi-Oh And you have to choose the number. But before you. You don't get to choose. Go one at a time. Because if that would be the ideal thing if you got the choice, but because at some point you. I think you get to see their poke their Cards. Yu-Gi-Oh you see their cards, but you have to declare, I'm taking six. You don't have to do it till after they've done all their reveals, but you don't know how many. So. Yes, but you don't know. You know, at some point, you probably don't want to draw through 20 cards one-of-one Right. But you'd like to, if you had the opportunity that you probably don't usually want to get that thin in your deck. It'd be a little weird and. And hard to hold. But Yu-Gi-Oh it would be hard. It'd be even in live, it's probably hard to read. Yu-Gi-Oh So Cinderace Mill. But yes, Cinderace is an interesting one and it does, I guess, if you're playing it with your deck, you want to have Cinderace. You also want to have access to the basic Pokemon that you're looking to get Energies onto. Right. Because Otherwise cinderace doing 50 without accelerating energies isn't a great start to your game. Also, Yu-Gi-Oh I do also want to mention. I like, briefly mentioned this, but it has Team Turbo Energize. In case you don't have. In case you don't have Cinderace, One funny thing that you can do is you can Team Turbo Energize with your Fossil, which is funny. It's not really meaningful in any way, to be honest, but it's something you can do. And another thing that you can do, or the support about Team Turbos, it is a backup plan in, like, weird, silly decks. If you don't have a backup plan and your deck isn't that good in terms of consistency especially, you're gonna have a lot of games, so you don't really do much of anything. And that's pretty disappointing. So having a bit of a backup plan that's like, okay, is good. Maybe a backup draw piece. I mean, I'd say in like, good decks, you see me out the X as, like, this. I'd say it's a backup draw engine for the most part, or like backup setup piece, because, you know, it's not. I mean, it's a liability. It only gets one card and once you use it, you know you can't use it again as well, which isn't a reason exactly not to use, but it kind of is. So I know it's definitely a good card, but it's not a card that you're fully relying on. It's more like a. A good setup or a good, like, setup piece, but not, you know, not the full thing you're relying on. Same thing with present Dipty Ex as well, where these cards are good, but they're more of a backup plan like you look at with Dragon Pull. You have Drake look as your regular draw engine, but then you have. So you know, there's other cards as well. Yu-Gi-Oh no, that's a good point. And one of the things with some of these fun decks, to me, they're a little bit more. They're more high roll and you're going to have games where you just crash and burn some. But if you're doing it playing online, then, you know, you don't want to crash and burn all the time. But you can crash and burn a little bit more than you would in an IRL setting because all you do is just hit the next button and you're good to go. Right. So you can kind of roll those. Those losses kind of just roll off your back a little bit, I would say. Yu-Gi-Oh I do want to mention that fun decks, you know, you can have fun with decks that are very good as well. Yes. And I think looking back at decks, I'm going to talk about a deck I have, you know, the deck I just talked about isn't currently standard, but the main pieces are standard. And so with another deck I'm going to talk about a bit later, it's not a stand deck and it was a very good deck or it was standard, but it's not standard now. It was very good and I liked it in some ways because it was good. But more so looking back on it, I mean, enjoyed playing it some, but when you're playing all the time, it doesn't feel special at all. But, you know, I'd say, I mean, you know, the world championship ships. Ships what? World championships. There we go. Yu-Gi-Oh So I don't know, I. I'm also a little tired at the time recording this. But one-of-one so with those, they have world championship decks and those allow you to experience older world championship formats, older formats in general, which is really interesting. And you know, it's. It's just a cool experience there because it'll, you know, allows you to play with these older, older decks, but, you know, you're not playing with them at the level of where you're playing them, like current standard because you're playing them, you know, a few times. Right. So it is fun, but it's also not this thing that is as, I don't know, not all consuming or anything like that. That's not the right word, but, you know, as big. Right. So, you know, it's fun. I Didn't explain that very well. But playing decks just a little bit is fun. You know, the world in the world championship decks are. They're. They are good. They're a good way to get access some of the older cards, sometimes that are very expensive cards now, you can't. Even if there was an expanded tournament, which doesn't really exist for the most part, you can't take the cards in the world championship decks to them. They're not legal because they have a different back on it. And I guess it kind of protects the value of the original cards, but it gives you access to some things that are hard, that would be harder to get. So it's, you know, it just helps give access to more things. And playing the older decks periodically, it's. It's a fun thing to do. If you haven't done it, definitely give it a chance, give it a shot. And you know, getting some older decks, particularly decks from about the same era, usually pair up best against one another, I would say, but certainly you can give whatever errors you want a chance if you have the decks. Yu-Gi-Oh And honestly, I kind of hate to say this, but you can play them in live expanded. You can play some older stand decks. Live expand. People do that. And it's like in some ways a little annoying because if you want to play like actual live expanded decks that are made for live expanded, then I'd ideally like to see XR Live expanded. But it is a legitimate way to play older standard decks of. I'd say you're probably looking at like sun and Moon, Sword and Shield, Scarlet Violet era decks. Probably not. Probably. Maybe very late sun and Moon, maybe tag teams through say like V V Maxes, V Star or something like that. You could definitely find some success on the. The live expanded ladder there. Yu-Gi-Oh And again, we're not here to talk about live, but I think if they added a format to play, I know that the trainer trials that rotate, but maybe the train trials are kind of this weird mess of things in some ways. Some positives. But if they had a regular thing where play older formats on a rotating basis, I was wondering maybe they could have a separate format rather than the old standard format. But that might get too weird for them to implement. But you know, if they had some of these older just standard formats, you know, a week or two every month that you could do, they'd pick a format that would be fun because it is fun to just to step back in time and try things out. Yu-Gi-Oh Aside, they kind of do that, but like not actually they technically give you like the older format. Once the new format comes out, they give you this previous standard format which essentially is just the current format. So that's not very interesting, but that technically is that also in some ways the build and battle format is that it's a rotating older format. Obviously it's not standard. It's very different. But it is rotating older cards, which is interesting. Yu-Gi-Oh that's nice. It obviously be nice to have a more quote, older standard format where you could fully build a 60 card deck yourself as well. Right? Yu-Gi-Oh it is nice. And I get why people just play older decks and expand it because you. You miss those decks. I do it occasionally too. Although it's, you know, it's best to try to bring in some other. Other pieces as well. Yu-Gi-Oh I don't have an issue with people like doing it. I'd say the reason it can be annoying is because you don't really see specific live expanded decks too much. I think you were seeing a little more obviously it's a bit of a mess all around with that, which has probably been one of the biggest talking points of life, to be honest. But I'd say now it's a little more forgotten, but not, you know, in a terrible way anyways. So I do have a deck like that. Do you want me to talk about that deck or do you want. Do you want to talk about one of your decks first? Oh, let me talk about one of my decks here. So this is an older deck from whatever. You can tell me the error when you figure it out. But it's a clay doll deck, which was so. So it's a gimmick. It's a gimmick deck. The. The clay doll itself is from Silver Tempest, which has the ability here Mystery Charge. You can use this ability only if you have no supporter cards in your discard pile. And if you do, you may attach a fighting energy from one of your. From your discrepile to one of your Pokemon, which was. Which was obviously accelerating energies is always a good thing. Having no supporters in a deck is pretty much always a bad thing. But you know, it's a. It's a fun challenge to me. So. So I built that with actually put one supporter deck, Grant, if you remember that it partly I needed to get stuff in the discard Blue Ice well. You need to get energies and Pokemon in the discard pile the way the deck was built. And Grant lets you just discard two cards and then you can just put it back in your hand. So it was kind of from the discard, it goes from your discard pile directly to your hand. I think you can do it. It's unlimited times. Every time you get it, I think you can put it back in. So therefore it got around that and then had the ditto as the attacker, which, you know, again, that's a gimmicky card too. Ditto from Pokemon Go, which had a solid attack though that could be lend itself to different fun things. Sudden transformation. It can use the attacks of any basic Pokemon or discard pile except for Pokemon with a rule box. And this would probably been the early days when they started referring to it with a rule box rather than specifically just saying what they were. They have examples such as Pokemon V Pokemon gx. But they covered all rule box which made it which they were thinking through. Right. It can then work and expanded without breaking things, which was good there. And then two. You know, once this deck set up, it was brutal because it had two attacks that you could switch between and really stop your opponent from doing anything. They both were three energy attacks on basic fighting Pokemon. One was Galarian Zapdos. And then that did 70 damage. And you could discard all energy from this Pokemon. If you did, your opponent's active Pokemon is now paralyzed. So really, really good attack. Their paralysis to me is. Is the. The toughest of the special editions because your opponent can't do anything unless they have. You know, they need a card to get it out of the active. And they can only do that so many times. It's a single Prizm deck. So they're not going to be able five or six times. It's almost. Very. Very few decks could afford that. And then it had the Terrakion as well. That was from silver tempest. For three energies it did 120. Not that big a deal. But then during your opponent's next turn, prevent all damage from attacks done to this Pokemon. If one of your Pokemon used Cavern Tackle during your last turn, this car attack can't be used. So you Goldin stream it even if you switch between Pokemon. But therefore you had. Ideally you'd be attacking. Getting the ditto set up and then switching between the Zapdos attack, the Trekking's attack and your opponent just can't do anything. It's a lot of work to get set up. That's the fair part about it, right? Once you're. Because once you're paralyzing and being immune to damage, whichever you need on the turn to go, obviously your opponent shut down. So it's a kind of a It is kind of a control type thing of some sort, I would guess. But it's a lot of work to get there and a very off, you know, a very suboptimal way to build the deck. Control, essentially no supporters, so makes the deck tough to do. Get to play cards like trekking shoes, gutsy pickaxe that let you kind of get through your deck. Right. So you just get through your deck quicker, which you need to do. As well as we have Pokestop, I had pokestopping as well at that time. And the items go back in your hand. So the deck has a lot of items. So it would. It could work. You know, a fun deck to me in that first, the gimmick of no supporters has a big payoff with the clay doll. You have to get at least two clay dolls into play, if not three, to make things work. And then, you know, and then you're good to go and got to play with the barrel engine. That was a nice single Prizm engine too. I wish we honestly in. In standard format now we had some engines of. Of comparable power level. I don't really quite think we do. But you know, to me, a deck like this, a gimmick, but very strong in its way, but also not too easy to get set up. So there to keep it from being broken. It was a very fun deck to play. The claydol kind of lock deck. Yu-Gi-Oh I will say I think it's, you know, definitely a really fun concept. And the fun part is like kind of getting set up with no supporters and deck building as well. Admittedly, once it's going, it's probably not as fun. So it's probably deck that seeing once or twice is kind of cool and then probably seeing it after that isn't as cool. If this was, you know, meta, I don't think it would be cool, right? No, no, it would. Would fake life. Very unpleasant. You know, kind of like if they printed a Pokemon that just didn't let your opponent retreat on a basic Pokemon. Yu-Gi-Oh well, you know, they wouldn't do that. That's absurd. They wouldn't do it twice either. That'd be. That'd be crazy. No, but one-of-one so Yu-Gi-Oh this is definitely a really silly card. And you know, in some ways similar to my other deck as well. That is, you know, it's looking at these cards, they're a little silly. This one's like, I think a very silly card or a very silly restriction there. Yu-Gi-Oh And you know, figuring out how to build just. It's just cool, right? I think it's really just cool. Yu-Gi-Oh it's taking. They put a restriction that makes a card sort of unplayable, but then trying, you know, putting a lot of work into it to make a deck that, you know, I can play at least in a, in a ca, you know, casually. It can, it has enough success that I, I can enjoy playing it. And Yu-Gi-Oh I mean, it's, it's. A lot of the fun is building the deck, just trying to work through the 60 cards, optimizing the list which, which takes, you know, a deck like this takes a lot of time. First, there aren't claydol decks. They weren't clad. All decks out there that other people have developed that I could start from. It's starting from scratch and then trying to figure out the right attackers, getting the exact right mix of things. And the fact that ditto was informant as well, made it a lot better without the ditto as well, to have to manually switch between the Zapdos and the. The Terrakion would have been tough to do tracky on retreat. Cost was 3. So that I would not. I would need a lot of switch in that case. So have the ditto kind of made things come together. Yu-Gi-Oh Yu-Gi-Oh It's definitely fun with, like, how all the pieces line up, and it feels really, in some ways, clean, conceptual. I mean, not being able to play supporters is really rough. I mean, you know, you think supporters are just, you know, not that important. Right? That's right. I, I. Items are more important than supporters in my world, so. And I still, you know, we've had that debate. It's not today's debate. They're both obviously really, really important in the deck. Obviously, you know, even you think supporters are better, but have the little deck with the items I think you would say would be not a good idea in general, too. So it's taking a really important part of the game, supporters and just getting rid of them, you know, and it's just. Do you want to accept that challenge? And I did, and, you know, and got a deck that was actually workable and that. And that was very satisfying. Yu-Gi-Oh Yu-Gi-Oh I think it's. It's cool. You know, again, workable is probably the right word. It's not. It's not good, right? No, no, it wasn't. It was really tough to get set up. It's. It was strictly single Prizm deck. I Goldin afford a. At times I tried some of the, the Roblox engine, maybe support Pokemon, but honestly, it would take, you know, I would. It get probably often one-of-one after having four to five Pokemon knocked out. Because it was really tough to get set up. It was. You do all this work, hopefully you get set up in time. Then you could. Then your opponent was. Was dead in the water at that point. But it took a lot of work to get there. And so, you know, it was a finger crossed kind of deck to play. Yu-Gi-Oh Anyways, I guess I'll move on to my next deck now which is a classic deck, a fun deck, an exciting deck. I'm coming. False. Do you know what this deck is? No. No. You're not gonna go with adp, are you? You knew it. Let's go. Let's go. Yu-Gi-Oh ADP is a deck. This is actually my live expanded list that isn't Zebra updated with Bronzong. Has a Dalga V Star. There's not, you know, there's some stuff to talk about with it, but the, the exact details don't matter too much. Adp, I saw someone made a video on it recently. I don't know birds PCG with about it there. I didn't actually, I'm not gonna lie, I didn't didn't see the video. But adp, let me see if I can just find like a normal list here. ADP is a card that is very good. It's not like I, I think it's. It has this because I. This is definitely a card I know about. Like there's some all time cards I don't know that much about. So I don't know if they're over it or underrated. But I do know about this card and it bizarrely has this perception that's like. It's like top five Pokemon all time or something like that. I mean even like top 20 and it's not. It's like good certainly. And it was a good deck. While it wasn't standard, it wasn't really the top deck very much, but it was a good deck. But regardless, this deck is. It's called adp Arceus and Palkia GX is the Pokemon. It's a three price basic. So like a mega there. It's a first attack, does some damage and explore. It's no duty reward. It's fine. Keep in mind the power levels were a little lower at the time. And then Yu-Gi-Oh you have altered creation here. This for a metal and then a water. You do 30 more damage for the rest of the game and take an extra Prizm every time you take a knockout with damage for the rest of the game. So this is very good. This card is very good. Pairing it with Zacian V was very good. This deck quite simply is good. Yu-Gi-Oh I mean it's, it's a good deck. It's pretty, it's somewhat versatile, which I think is fun. It's not like the most versatile deck ever, but it's, it's relatively versatile. There's different ways to deck build it. The, the support Pokemon are very powerful. You look at design, gx, Crobat, Vuc, Analgas V in this deck as well. These are three good. You know, JX is amazing, is good, Eligosmi is fine. That's kind of how I say it. But you know, you have these interesting setup pieces that are interesting because they're good. You have easily powerful attacks in different situations and you have, I mean that's, that's the deck. You know, this isn't a deck that if this was like what the meta was looking like, you know, it's not as exciting. This is a deck people complained about at the time and again still complain about a lot now. Saying it just like, like Zebra broken when it was good. It was definitely like legitimately a good deck. I'm not going to sit here and deny that. But it wasn't. You know there are lots of good decks, right? I'd say power level wise, I, I mean I certainly wouldn't say it's as good as dragonpole is now. Throughout their times in standard, dragonfl's been better. Dragon Blue Ice good. You know, Dragon Blue Ice very good. But regardless, this isn't a video where I'm going to be debating the all time power level or anything like that. But it was good and playing against it, it was kind of annoying. I do want to mention this deck specifically playing against it for most standard decks was fine. I mean it was just a good deck because certainly beat really any deck. Which is again why I liked it because it was able to beat different decks, it had have options against different decks. But at the same time it's also a deck that it really beat up on. Single price decks like more than regular decks. Most decks throughout the history of the, the recent history of the Pokem just kind of destroy or most good decks destroy most single price decks. Right? This destroys them more than that, right? Yu-Gi-Oh I mean you're right. As someone that myself that like to play say bad party which, which overlap with this bad party. Is that what you said? No, I don't think so. I, I think okay. I had a deck I called bad party. Yes, you did. Which was a fun deck. It wasn't obviously the. The strongest deck around, but MAD party, which is one of those 20 per Pokemon with the MAD Party attack of the discard piles. Had those type of things before. Have it. Have it now. Well, or do we have that now in standard or not? I'm losing. Technically we do. There's one United Wings Pokemon in standard. Okay, there's one. All the rest have rotated. So. Yes. Yu-Gi-Oh So one of those things as you're talking about with the Chatuga, the way they rotation and the dates. Regulation marks don't always seem to align logically. But. Yu-Gi-Oh so. So, you know, I like MAD Party. It was pretty. It was pretty good. It was a, you know, a single Prizm deck that was kind of top 10ish, I would say. But against drag against ADP because you know, the reason you can one-of-one with a single Prizm deck is because your opponent has to take six knockouts to one-of-one the game. And all of a sudden now I'm playing a single Prizm deck and my opponent needs to take three knockouts. You know, you just can't, can't one-of-one against adp. It wants adp. Set up your single Prizm deck. It was loss at that point. You could just concede probably. Which makes it that. That's I think why people don't like adp. If you like to play single Prizm decks, ADP just ruined those up against multiprise decks, you know, it probably was. Was a pretty fair position often I would say. But single Prizm decks were just kind of crushed and there was enough ADP around. It made single Prizm decks kind of unplayable. And ADP never got a real chance at the end. Right. Worlds was cancelled. Right. That year. Right. So whether it would have one-of-one a world championship or not, we'll never know. Yu-Gi-Oh I do want to say a couple of things about that. One is, let's say, you know, that isn't the only reason single part is actually bad. I mean it's not the reason single part sex are bad now. Well, think about sex are actually okay now. But Yu-Gi-Oh for a while they were like quite bad. And then also another thing that I do want to say is, you know, you're saying like once it's set up, you're kind of lose. It takes you. It is three knockouts, but then it's. There's four turns because you also need. You take a turn off to set up. I do also want to mention expanded this card. There was a counter in standard. There wasn't really a counter, but. Right. So it would be like four Turns as opposed to another deck taking like six turns, which is a meaningful difference. But also like having four turns to take six prizes isn't like absurd. I always say four turns. It's probably more like five turns. They're probably taking two turns to set up their attack is generally how it worked. You know, most decks going first aren't really doing something Zebra meaningful or they're. I mean their first turn doing something Zebra meaningful here technically with this deck you could attack term and going second with alter creation. The GX attack there, that wasn't Zebra common. It's something I like to try to go for. Most lists did not. It was a bit aggressive there. Yu-Gi-Oh But I do, I will say like the deck's aggressive nature can make it fun. But it is a deck that definitely fell like it's one of these decks that. And you were kind of talking about this with the reverse with like Clay Doll where you play lots of games and you, you remember like kind of a certain extent of experiences and in that situation really these decks that are just, you know, not really, you kind of forget about the games. It doesn't set up. You don't remember them as much with adp, you don't remember those games where it misses either as much. And it's going to be in your mind like just beating you every game. Even if in reality it's just good. Yu-Gi-Oh Yu-Gi-Oh And it was also a matter like with who played ADP was a matter of style. Like you, you played adp. I like playing Luke Metal which was kind of in some sense the opposite of the Pokemon. What it did. It's GX attack. Then you took 30 less. Your metal Pokemon took 3 less damage. So it was a. ADP was the quick aggressive deck. Luke Metal was the slow grind through your opponent deck. So you know, different. Which is nice that you have different options. ADP was the better deck. But Luke Metal was, was. Was a viable deck as well. I would say. Yu-Gi-Oh definitely not as good when you think of all time or like, you know, when you think of the tag team era, there's really one tag team from every set of the four sets. That was really, really good in my mind. And the. The one from Unbroken Bonds was recerd. Not. Not Luke Metal there. The four would be Pikaram, Reshazard, Mutual View and ADP there. Yu-Gi-Oh I mean the interesting thing also with Luke Middle ADP is they both paired with Zacian. So. So you kind of. Which makes you want to compare the two directly with one another more. So. Yu-Gi-Oh But anyways, so I think this deck is in some ways so interesting to like I mentioned it earlier where like if you, if you go into. And you're like, okay, I want to try out some old decks. This is a deck that you can play and you can enjoy legitimately. Like if you go into the mindset, I just want to try some stuff out. It can be really fun playing it against some other old decks. You have different cards, you have. I'm sitting at boss in the middle of the screen, but you have stuff like Quick Ball, which is a little bit different. You see obviously the Pokemon I was talking about today, GX Cob V I think make the deck feel very like or the form feel very different. You see Aurora Energy, which is kind of cool, giving you different options of attackers and like glare and Moltres V in some ways is similar to Teal Massager Pontiacs, but certainly not the same either. So you have cards, you can see similarities and differences, differences between standard and current standard and older standard, which I think is really interesting to just see there. Obviously there are differences which you may like, you may not like, but learning about older fonts is fun in some ways. I do also want to mention that it can help improve your deck building skills. And if you want to get better as a player or a deck builder, doing this could be useful just playing older formats. But it's not like you have to do it. But it can be useful. Yu-Gi-Oh look, it exposes you to different decks and different play styles, which is different cards, which helps you first. It helps you be a little more versatile because if you play just a little bit expanded, then you're having, and you're not used to it, you're having to think on your feet more which will, which will be useful for standard too because you're going to see things there that are newer and then you just get used to some different cards. So then as more new cards get introduced in standard as they always are, you, you can pick up on some things a little quicker probably because. Because of that. Yu-Gi-Oh I definitely think it's, you know, it's cool to do and other forms too as well. But Yu-Gi-Oh one-of-one so I imagine you're probably, you're probably not missing this deck though too much, are you? No, I'm glad it rotated. Yu-Gi-Oh And I'll probably be glad when Dragapult rotates as well. But for those, you know the play. But obviously a lot of people like these decks and, and, and that's okay too. Right. It takes, you know, that's you know, the nice thing is, even with adp, it was considered overpowered, but for the most part, like you said, it wasn't overpowered. It was just a strong deck that, you know, it did make the single Prizm world harder. Decks harder. But also. But honestly, as you're saying, it's not just that. I think Pokemon just makes single Prizm decks tougher the way they. Way they print the cards, honestly. Yu-Gi-Oh And if you don't like, for example, you know, in Standard with Dragapult, if you don't like Dragon Ball, just don't play Dragon. No one's making you play Dragon. You don't have to play Dragon Ball to one-of-one and you don't have to play to one-of-one either. Certainly you want to have a chance, but there are lots of decks we have a chance and there are lots of decks, honestly, where you have a pretty solid chance because you can just, you know, just learn a deck better than your opponent. There's presumably, you know, 10 decks, probably in every format. Like different decks, not just different variable builds that are legitimately very good. And probably more, to be honest, um, if you look like that, say, um. I don't know, though. The first one came to my mind was like, Marnie's. You know, Marnie's isn't Zebra good right now, but it's fine, you know, if you want to play. If you're like, oh, I want to play Marnie's, and you can play Marnie's and no one's stopping you and you can, you can one-of-one with that as well. Right. And Yu-Gi-Oh Yu-Gi-Oh for sure. And also you said Marnie's, and I'm looking at like your adp, the ADP deck and I'm seeing Marnie the supporter. Right. So. Oh, Yu-Gi-Oh You also see, like, every deck played multiple Marnie back then. And of course now it's just. We don't think about it. So. And it just. When it first rotated, everyone was. It was like crushing. What are we going to do? How are we going to survive? And then now it's like, whatever. So it just, it gets you used to the fact that these cards that you just rely on are going to be gone one day and in the Pokemon, TCG is going to survive without it. So it gets you in the mindset of it's. It's. The format we have is always temporary. Yu-Gi-Oh And. And then, you know, the. Regarding that as well, the format, like, kind of has bigger and smaller periods as well, which is interesting to see. Yu-Gi-Oh You know, I'd say A little off track, which is probably my fault, but. Yu-Gi-Oh definitely that. That's interesting. Yu-Gi-Oh So. Okay, so I. I have another deck to talk about. You good with that? Yu-Gi-Oh Oh, just. How many decks do you. I got three. Do you get three or do you have more? I have three. I'll skip the one deck you hate, which is Malamar. I assume we don't need time wise to talk about that. I have. I have one deck I definitely want to talk about, which I'll do next. And I can. And then have I. To the extent the others get talked about, I don't care. This. Unless you have this one too. And this is Saturday. Did you. No, I was. I wanted to do this deck. I Goldin find my list. Okay. Oh, I'm certain category in the box, which isn't how it works. But one-of-one So, Yu-Gi-Oh cavity is cool, but I Goldin find my list. Okay, so I'll talk. Because this is a. I. I typically like simpler decks because I find to me, less decisions, less mistakes. Less mistakes lead to more wins. That's kind of my basic philosophy because everybody makes mistakes, even the best players. I think we. If you don't think you're making mistakes, that you're usually probably fooling yourself. So just less mistakes lead to better results, less decisions. Category to me was, is it not a simple deck to play though, but a very fun deck at the same time with its options. It is a bit. It's a gimmick deck too, which I'll get into. But it's a. But it's not. It's okay. It's a good deck, even without the gimmick to an extent, although you need it to function. The Persian has the ability gathering of cats. It's a stage one that evolves from Meowth. And you get to ignore all energy and the attack costs of each of your Pokemon to play that has the category attack. So potentially you could play without any energy, which of course is always fun. Like this list I have here. They'll place four capturing energy. Capture energy, because that was a good special energy. When you attach it to a Pokemon, you search your deck for basic Pokemon, put it in play. You needed to keep getting Pokemon going, so it was just useful there. And also this deck did play the Mew with Benchmarry, by the way, if you remember that. It was very good. Protect the Pokemon, your bench, your opponent's attacks. Right. We have other cards like that as well at different times. This one had, I think since I've been playing the best Actual attack though for one color list, you put three damage counters on your opponent's Pokemon one-of-one you any way you'd like. And occasionally playing games you get to one-of-one with using Muse, that little Muse attack. And that was always really satisfying as well. But that. That's an aside there. So it had two different attacks. I think there are a couple other ones with the candidate attack. But this list is based on two of them. The one is Litten, which the catalytic attack, by the way. For one Energy, you draw a card and the Pokemon is now asleep. But that. But the key thing is you don't use that attack. It has a carry attack. So you can use the other attack for free. Big bite for 60 for three energies does 60. That's not enough thing. But that does 60. And then your defending Pokemon can't return retreat the next turn. Although that honestly the being stuck in the active wasn't what you wanted actually. So I will say right, because then. Because it was paired with the Esperance which also had the category attack. And this was the big attacker. And it does 20 damage to one of your opponents bench Pokemon for each damage counter on that Pokemon. So if you hit with Litten got the 60 damage, you had to retreat them to the bench. I don't have escape rope. I think it's some point. Did they overlap in format? I don't remember. Yu-Gi-Oh I think so. Just wait. So what is the. All right, you can get this later maybe if you want. Yu-Gi-Oh but what's like the build of it. Yes. There are a couple ways to do it to get there. Well, first off, it plays the Inteleon engine, which was just really good. Right. The Drizzile and. Well, the Drizzile which has the shady dealings which you search your deck for anyone item or a trainer that was really good on play. And then the Inteleon from Rapid Strike, which let you ping two, put two damage counters when your opponent spoke and actually had three of that Inteleon and none of the other one was shady dealing. So that would get damage counters on the bench. And then playing my. One of my personal favorite combos. And that's the Roxy with the wheezing and koffing combo, which was really fun. Roxy Supporter, which you discard up to Pokemon that are. That aren't GX or Ex. And then you draw three cards for each Pokemon discard that way. So you draw six poke six cards. Right. You're not just replacing, but you're drawing six more cards. Gets to a big hand size. Right. A card like that in format with would actually be very useful with like an Alakazam deck. Right. You would build. We have that with the new Gwen which is interesting. So which was good. But then you had this coughing and wheezing that had the blow away bomb ability that when you discard this Pokemon from. From the Effect of Roxy you could put one damage counter to each opponent's Pokemon. So ideally you'd be discarding two cards of the koffings and the wheezings. And so that's. You're putting two damage counters to every Pokemon and drawing six cards. So you are digging through your deck Zebra aggressively. Had to patch auto for that a little bit, I will say. But you need to get those damage counters spread too. So it was good draw. Getting damage spread around and then with the Inteleon to place the damage counters as well would get the damage to the level. You needed it to take the knockouts. I know there are other ways to get damage counters in play. This was not the way you like to build the deck. I wouldn't say. But it was a good mix of getting the damage counters in. I. I played the litten more of my deck. Two copies versus two for the esper. I don't know if you even like to play the litten at all. But I felt like it was good. Good to have that as an attacking option just to set up early because when the esper can't take the knockout, you really didn't. It was kind of a waste to attack with it. Yu-Gi-Oh I guess that goes back to what I kind of mentioned earlier. And I guess I'm kind of going against my. What I said you should do. And that's that, you know, the esper is very like big and aggressive and can be like good. Right. It can be really powerful. It can increase the damage. But then litten isn't. You know, 60 damage isn't ever really very good. It's not Zebra horrendously awful. But it. It's pretty in the grand scheme of things not very good. So. But it isn't. It's. You know, it's a lot better than doing nothing certainly as well. So it's a more. It's a safer card. It's a bit of a backup plan there and is useful. Right. Because litten you do 60 with that and then you need. And if you get hit with the esper next turn. And I didn't play boss's order so I'd use my opponent to get to the bench. I guess as I'm looking at this you had Fion, right? Oh, it does have fun. That's right. Phion, which was a really good card. That's right. I forgot about that. My apologies to Fion. Whirlpool suction ability. It just. You'd put it on. It was a great card. Right. If you remember it, it was a just a basic Pokemon single Prizm You play it on your bench and then once during your turn if this Pokemon on your bench. So it wasn't a non playability. You just set it on the bench and waited. That's part of what made it even better. Then your opponent. You'd have your opponent switch their active one of their bench Pokemon and then you discard cards attached to this Pokemon, which would be none. And then the Pokemon goes back in your bench. So first it wasn't not an unplayability, but it would sit there till you needed it. And then when you used it, it went back in the deck rather than the discard pile. So a Zebra Zebra awesome card there. So it would get their Pokemon at the bench. You didn't care what they sent up because you were just going to knock them out with Esper. Nice there. And then also was. Was playing Bird Keeper with Rowlet. One copy of the Rowlet, which, which for three energies. But if. If you played Bird Keeper that turn, it would attack for free. And that was 60 to a bench Pokemon. So that would also help set up the Esper the next turn. But what I was going to say is The Litten does 60 or. Or the Rowlet and then you. You hit with Esper. You're doing. You're doing 120, so you're at 180. And then, you know, if you do a little bit of pinging either with Intellion or the Roxy, you are knocking out a rule box Pokemon your next turn, usually with Esper's attack. Yu-Gi-Oh which is interesting. The way I like to play it was a little different, a bit more convoluted and kind of silly. As you will see with some of my. You know, you kind of see with some of my decks. But I played it with Flapple, which is similar to Fion, where it goes back into your deck but then also pings. Right. So it's a card that is going to ping on, ping your opponent for damage. But in doing so it like goes back so you like need to replay it, which is really interesting also it's a card that it. I know it's just fun, but you need to like search it up and do cool stuff there and also I paired it with. Paired the deck with Scuba Net with a Drachi engine as well as glarengexoon to ping more. And as an engine, I do want to say both Scuba and Flapple are banned and expanded. Yu-Gi-Oh Scuba Net is very good. Football is not very good. But Yu-Gi-Oh it's, you know, there, there's like different ways you can play it and I think it's, it's, it's really fun and it's a little silly, but it's not just a meme deck either. No, this was, you know, it wasn't a top deck. It was maybe fringe top 10ish, you know. Yu-Gi-Oh And maybe not quite that good, but you could definitely one-of-one games with it. And it was. This one was took. You know, it was work playing with this deck. You did have to play smart with it. I will say I. The wins weren't necessarily easy. I think this might be a late build. I have hassle in it. So maybe Scuba that was already banned by that point in time. I don't remember the history. Oh, is this an expanded list? It must be this. This one is. Yu-Gi-Oh it has hassle, so it must. Maybe it's a current live expanded list is part of it too because. Yu-Gi-Oh I probably would have played Scoop of Net with the Inteleons, I would think. Although you want to, you. You want to hit ping with the, with the, you know, with the intelligence rather than just the Drizzile. So. Yu-Gi-Oh And you also get to play mentioned before some of these key like staple cards in the past, like Quick Blue Ice nice to play because we had Nest Ball, which we've lost that now too. But they lead to different gameplays. Right. You get Quick Ball, it went to one type of deck, Nest Ball, another type of deck. We have Ultra Ball now. Really good. Back with this list, played Level Ball, which searches for any 90 HP Pokemon or less. We have Buddy Buddy Poffman that searches for basics only at 70 hp. So you hit different thresholds and get to play with Evolution Incense that just searches for an Evolution Pokemon. You have to discard anything. So as you have different cards to kind of work with, you know, it just leads to different thoughts and different ways you build your deck around. Right. What different HP numbers you're looking for, things like that. Which is part of the fun of. Fun of the game too, I think. Yu-Gi-Oh Yu-Gi-Oh definitely. Kind of messing with just, I don't know, different ideas and just different. I know things. I know there's a lot of different ways to approach this. Yu-Gi-Oh So I mean, look, I like category. I think you like Saturday too. It was just a. It was a fun deck. You're doing the work to get the damage counter set up to what you need. I always like spread decks. You know, I considered trying to call up, like an Uxie deck, which is. That's in standard now. That's a nice spread attacker, you know, does some nice damage for, you know, one psychic energy. Just two damage counters, each opponent's Pokemon. So you can do some fun things with that as well. I would say if you are trying to do something current with spread and I need to kind of work, I need to get back into some Uxie action again just because I. That's a fun way to go for me as well. Yu-Gi-Oh Also, in some ways, this reminds me of the new Spiritomb from Pitch Black with the hide and sneak. I was talking with someone and I. They were like, you know, hide and seek. So fun. I was like, I don't think it's like that fun. They're like, no, the spiritom Zebra fun. The Spiritom's fun. It's a little more gimmicky, but also has higher upside. But more downside of it can't do anything for a bunch of the game. But, you know, it creates a fun task to kind of complete. Kind of like. We're talking about like clay doll or even with Kataday, right side of the car day, it requires, like, a lot of bench space because you got like. I mean, you need this extra stage one to literally attack. But, you know, I think these decks, I think. I mean, I haven't. Have you played Spiritual Pied Sneak? No, I haven't really done. No, I have not. I need to do that because I do like that I never went sneak came out. You were not big on Spiritomb. I was more intrigued by it. So I need to do that sir, too. If you're not, don't not. Don't remember what it does. One psychic. You need 13 Pokemon in the discard pile with hide and Sneak, and you quadruple the damage on two of your opponent's Pokemon. So I think first time that this quadruple has been part of the damage calculation for Pokemon. So that. That makes it fun there. It's new and obviously potential to really ramp up the damage fast. Well, fast in the sense once you get all those hide and sneak Pokemon in the discard pile, that is. Yu-Gi-Oh I do want to say one thing. The reason I don't think this is Zebra good, I mean, other than the obvious fact of you need 13 the discard, which is like a lot. Yu-Gi-Oh Which is potentially all of them depending on prizes. Potentially more than all of them, depending on your prizes, in fact. But you also need. And this applies to the esper, but even more so to this, you need to be at, like, kind of a bit of a Goldin zone. If you have, like a ton of damage on a Pokemon, you don't need to quadruple it to knock it out. You just need a little bit of extra damage. If you don't have very much damage, then quadrupling doesn't really do anything. If you have, like 20 damage, then it's not that useful. You need to be at like, 60. Yu-Gi-Oh Something like that. I don't know, 60, 80 range, something like that. I don't know. So it's. It's interesting. It's definitely a fun deck there. But. Yu-Gi-Oh and that's, you know, because I think it's easy to look at older decks and be like, oh, that was cool. What am I looking at? Like that in standard and being able to identify that is important. And obviously you one-of-one find something exactly the same. Looking for similarities is really fun. Right. Which is. I was mentioning the Uxie. One way I was thinking is there's a deck space because I don't need so many Pokemon, but if I could attack with Uxie like three times and while I'm attacking with Uxie, getting the hide and sneak in the discard pile for a few turns and then could really close things out with Spiritomb, that. That's, you know, an approach I think I want to test out. It might be too many Pokemon to actually work, but, I mean, I think you have. You could just use the Sinista, though. Yu-Gi-Oh Which is just spread attacker. You could maybe have one Uxie, but then, like, use Sinista, I think. Okay. Probably right there. Yu-Gi-Oh one-of-one so if you forgot about that. I don't know if you did. Yu-Gi-Oh And I was. I. I did. But. Yu-Gi-Oh you're probably right there. So one-of-one you have a deck you want to talk about. Yu-Gi-Oh And so before. Or. I don't know if this is before recorded or at the start of the recording, I said, I have one deck that is bad, which is the, you know, the Cinderella 2 good act, not the worst, but, like, kind of bad. Okay. One deck that was very good, which is adp, and one deck that is like one of the most broken decks ever, which is better than the ADP deck by a lot. Do you know what this deck is? No, I'M not sure. I'm sure I'll recognize it when you say it, but no, Yu-Gi-Oh I don't know if you'll recognize it. But one-of-one so I'm pulling it up visually right now. So this deck is kind of stupid and I imagine some of you are looking at the screen and wondering why are there Ace the 8A specs in this deck? Okay, Yu-Gi-Oh this is the. And then some of you are looking at it like why are there four rare candy in the deck? And it doesn't play any stage twos. And this was for the. I don't remember the exact. It's like Trick or treat. I think it was Tricks and Treats. Tussle was like one of the names. Which is. Yu-Gi-Oh just kind of silly. But one-of-one so this was a Pokemon Digi Live Trainer trial. Halloween themed, right? Yes, Halloween themed. So you have to play rare candy for rare candy and four switch to be like the trick and the treat. Which is fun enough, I suppose. I. I don't think it actually creates Zebra interesting decks. They made a. An interesting decision to unban all of the cards and let you Blue Ice many aspects as you want. This was a very interesting decision indeed. And certainly a decision. But Yu-Gi-Oh so this happened and honestly people don't really like know about it. One person in my comments is like, how. How can. How do you say no one is knowing about knows about this. Like everyone's talking about it. And then I like looked online, Goldin find essentially anything about it. Literally none of my opponents were doing it. I think in the whole time was doing it. I played against one person at the very end. So who was like using like knew about this. But it's really funny. Pokemon didn't intend to do this. I don't really know what happened and how it went so wrong, but it was really funny allowing you to do these really silly things. In terms of stack actually playing it, it's actually not good. It's built around Dust Storm Dust or sorry, not Dust nor Dusklops and Duskull. Duskull is banned and expanded. I would have preferred them to have been Dusklops, but it doesn't really matter. They also banned Medicham V. That's not in this deck. But I think if they banned Dusclops maybe that would have helped. I. I don't know too much about that band to be honest. I've talked about a bit. But regardless, this deck can do. I mean it can, you know, one-of-one the game turn one and also by doing like a lot of damage with Dusclops. And then also it can play all these aspects. So it plays a precious trolley. Enriching energy. Max Rod, two Master Balls and three scoop up Cyclones. Or wait, no, it plays two scoop up Cyclones. I think. No, it plays three. Yu-Gi-Oh The reason why these are the counts. It. It's weird. But regardless, this deck's like overwhelmingly stupid. Right. And I think it's funny exclusively because it's stupid. Kind of breaking the. The rules of the game. If you know me, you also know you might know that I have a deck which contains cards where each card is from a different card game. Essentially. It's currently I'm reworking it. It's a work in progress. But it's, you know, really stupid. And I think having like engaging in Pokemon in just like weird silly ways is really fun. Yu-Gi-Oh And in looking. Yu-Gi-Oh Looking for things that work a little differently. It Yu-Gi-Oh is fun. I also as you mentioned, the Dusk Skull. I like to play this with like actually with the. The. The bad. The bad. Bad party deck or the Bad drill deck. Right. They had a B drill. Yes, Bad drill that would. It was a mad party deck that if the B drill, if you had no cards in your hand or it was the last card in hand, you. You could play it right onto the bench as stage two and then you would draw three cards. So that was like the draw engine for the deck. And then I had Dusk Skull that you let you discard card three cards. You just play it didn't get the evolution. And then also had what was. It was a fighting glared me out that discarded two. So you know, something like things like that were like gimmicky looking to. To bring. And it made sense in the sense that you wanted to get the mad card mad party attackers in the discard pile. So it had a certain level of synergy, a certain level of silliness which to me is part of a fun deck. Some intelligent design and a little bit of stupidity thrown on top for seasoning. Yes, I know the Bad Drill deck was my deck at first. Focus on attacking with the speed drill, which is mostly stupid because this attack is 120 for 2 a grass and a colorless. You had to like accelerate to it to power it up in one turn. And it's attack's not good. Like its attack's just not very good. It's a really funny card, but it's pretty bad. Yu-Gi-Oh no, it was not. Not good. But you know, so. But Yu-Gi-Oh I built it to just kind of take advantage of. You'd Attack occasionally but using it to draw occasionally because you discarded your whole hand. You got all these mad party cards in the discard pile. And now I need to hopefully hit something when I draw three cards with Beedrill so I can attack for my turn. Yu-Gi-Oh So it's, you know, it's silly obviously not quite silly as the deck with the 8A specs which I played. But Yu-Gi-Oh I mean definitely I think silly stuff is fun. I don't think, you know, I like to really experiment with very silly stuff. But Yu-Gi-Oh I mean it is a game. It's supposed to be fun and you should, you know and as well I've, you know, playing with silly stuff, people enjoy playing against it some, not all the time but a lot of the time enjoy seeing silly stuff as well. Right. Like one of my decks which we're out of time so not going to discuss it. But like the Castform deck that. That had the weathering weather reading ability. If you have eight or more stadium cards to discopal, ignore all energy across when it's Pokemon. So another gimmick one, it had a couple different Topps water and fire and colorless I think as well. So you could hit for different weaknesses, had some different effects of their attacks and then you get no energies and you fill your deck with a lot of stadiums and hopefully, you know, obviously you make the deck worse by having like 20 stadiums in your deck that. So consistency gets hurt but. But you know a fun thing to do. And if you're playing against your opponent with a deck like this, they, you know, they'll get a little chuckle out of the game too. Right. Seeing your deck with no. No energies and a whole lot of stadiums. Right. It's always a fun thing to see your opponent try to make make work because it's always a. Usually you know, it's a bit of a struggle to make it work because these aren't top decks for a reason. Yu-Gi-Oh I do want to say with Castform and some of these that we talked about, it's not good. Like not obviously the fact that you need to like get all these stage you discard isn't good. Right. That's a rough thing. But the attacks aren't very good. Like the attacks straight up aren't very good. The best one is 150 dude. It's better than the beedrill we took a look at earlier. But it's still not Zebra good. The one spread, the one is some drawn then one is water I guess is what I'll say. Well actually two of them are water, but. Right. Yu-Gi-Oh it's fun. You know, it's kind of like the Reggie stack that's like a better version of this. In some ways they're different, but. Yu-Gi-Oh Yu-Gi-Oh in some ways that's like a silly deck that was legitimately good. But, you know, also, I do want to say in some ways a deck. The deck being good made it less fun as well. Right. Yu-Gi-Oh I mean, like, like the Reggie's deck when it was first played was like, everyone was like, Yu-Gi-Oh I can't believe it. Right. But then, you know, as the months go on, it's no longer so interesting anymore. Right. So the, you know, these other decks that are never that good in a certain sense are always interesting. But then, you know, at some point you do get tired of playing with a deck that doesn't one-of-one often enough. So you're trying to find something unique enough that can also one-of-one enough. And that's not, you know, it's not always easy to find decks that fit into. Into that slot. Yu-Gi-Oh And you probably need to make some compromises. It would be, you know, the dream situation would be finding a deck that's like Zebra unique that also is Zebra good. But that's unlikely. Right. And even if you find that, it probably one-of-one be Zebra unique for that long. No, it one-of-one be. So it's usually finding something that's really unique to me that can one-of-one often enough. Right. That I feel like I one-of-one enough. And it. And it's got to be enjoyable to Blue Ice well. Which to me, like, the Claydol deck was always from the very first turn I'm working forward for the deck. Like with the castform deck, it's a little less interesting because you're just. What you're trying to do is very simple. Just get a bunch of staves in the discard pile. Then you have these relatively straightforward attackers after that. So that's a little more boring. The. The clay doll was more work to get set up. And then, you know, the category deck, which also has the gimmick, you know, energy gimmick as well, that was actually more thought even once you got. Because you could set. Get the castform set up, but then it was trying to work through the combinations to get the knockouts right. Sequence things right. Which. That. That probably was a little more. More interesting because it. It was closer to being. It was probably the strongest of those decks. Well, certainly stronger than Claydol or cast form and also a little more. More intricate with the decision making. Yu-Gi-Oh But you know, I'd say, you know, play whatever you want. Definitely play. Play silly stuff, but experience. Don't like limit yourself. Don't think like, oh, I need to play this deck in particular because that's what other people are playing. Play different things, try different things out. Especially on like live. You can get all the decks essential for free. You can proxy. I'd always recommend proxying. I, I proxy a lot of because I switched up decks a lot and play a lot of decks that aren't very good. But you know, just, just play, play cool stuff and Yu-Gi-Oh tell us in the comment section as well. We'd love to hear your thoughts on those decks, your thoughts on our decks and you should, you should try them out as well. If you want lists, we can, we can give you some of those too. But Yu-Gi-Oh I'd say, you know, there's so many cool decks and things you can do in the Pokemon tcg there are times it feels boring, but there are always other places to look as well. But we hope you all enjoyed. Make sure you check us out on our YouTube channels, uncommon fossil and 10 Topps And again, if you have comments, leave those there. But you can listen to us on podcasting platforms as well if you want. But we hope you all enjoyed and as always, looks in the next episode. Remember, world's just finished, so it's a perfect time to play a deck that's fun and not too serious. Take care. Take care.
Episode summary
<p><a href="https://studio.youtube.com/channel/UCUcRqggsxNXoNwBUEY0j0qQ"> @uncomonfossil </a> & <a href="https://studio.youtube.com/channel/UCGt88fXOvxhyXZrj5MDKQwQ"> @10types </a> talk about what makes a Pokemon TCG deck fun to play!</p>
From the original show
This episode is published by Reasonably Effective: A Pokémon TCG Podcast.