Released 2024
Super Fan Series: Sandstorm
A limited Super Fan Series release.
A limited Super Fan Series release with its own Heroes, Plays and Inspired Ink autographs.
35
Checklist entries
3
Heroes
6
Autograph cards
5
Treatments
10
Plays
8
Weapon types
Every parallel
Treatments & inserts.
Checklist
Sandstorm checklist.
Base set · 15 Heroes
| # | Hero | Athlete | Weapon | Power | Rarity |
|---|---|---|---|---|---|
| SSE-4 | XL | Xavier Legette | HEX | 185 | — |
| SSE-5 | Pet-Dog | Ethan Petry | HEX | 185 | — |
| SSE-6 | Hitstick | Jadeveon Clowney | HEX | 185 | — |
| SSE-7 | XL | Xavier Legette | GLOW | 140 | — |
| SSE-8 | Pet-Dog | Ethan Petry | GLOW | 140 | — |
| SSE-9 | Hitstick | Jadeveon Clowney | GLOW | 140 | — |
| SSE-10 | XL | Xavier Legette | Fire | 135 | — |
| SSE-11 | Pet-Dog | Ethan Petry | Fire | 135 | — |
| SSE-12 | Hitstick | Jadeveon Clowney | Fire | 135 | — |
| SSE-13 | XL | Xavier Legette | Ice | 135 | — |
| SSE-14 | Pet-Dog | Ethan Petry | Ice | 135 | — |
| SSE-15 | Hitstick | Jadeveon Clowney | Ice | 135 | — |
| SSE-16 | XL | Xavier Legette | Steel | 130 | — |
| SSE-17 | Pet-Dog | Ethan Petry | Steel | 130 | — |
| SSE-18 | Hitstick | Jadeveon Clowney | Steel | 130 | — |
Inspired Ink autographs · 6 cards
| # | Hero | Athlete | Weapon | Power | Treatment | Rarity |
|---|---|---|---|---|---|---|
| SSA-1 | XL | Xavier Legette | ALT | 200 | Inspired Ink Battlefoil | — |
| SSA-2 | XL | Xavier Legette | Hex | 185 | Inspired Ink Battlefoil | — |
| SSA-3 | XL | Xavier Legette | GLOW | 140 | Inspired Ink Battlefoil | — |
| SSA-4 | XL | Xavier Legette | Fire | 135 | Inspired Ink Battlefoil | — |
| SSA-5 | XL | Xavier Legette | Ice | 135 | Inspired Ink Battlefoil | — |
| SSA-6 | XL | Xavier Legette | Steel | 130 | Inspired Ink Battlefoil | — |
Plays · 10 cards
| # | Card | Cost | Effect | Treatment | Rarity |
|---|---|---|---|---|---|
| SSE-20 | Going Back to Back | 3 | Any Power your previous Hero gained your Hero in the Active Battle also gains. | Plays | — |
| SSE-21 | Trash Can | 0 | Recover 1 Hot Dog from your Discard Pile. | Plays | — |
| SSE-22 | Worth the Risk | 1 | Roll a dice; if it lands on a 1 or 6 your Heroes power goes to 0. If it lands on a 2-5 you get +25. | Plays | — |
| SSE-23 | Risk Taker | 1 | Send your active Hero to the Discard Pile. Reveal the top 2 Heroes from your deck. Your Opponent chooses 1 to join the battle; the other goes to the Discard Pile. | Plays | — |
| SSE-24 | Hitting the Gym | 2 | Give your Hero in the active Battle and the next Battle +10. | Plays | — |
| SSE-25 | Fairweather Fan | 1 | Play this in Battle 5 or later, for every Battle you have won your active Hero gets +5. | Plays | — |
| SSE-26 | Make it, Take it | 1 | For the rest of the game, if you win a Battle, the Hero in the next Battle gets +5. | Plays | — |
| SSE-27 | Pick on Someone Your Own Size | 2 | Your Hero now has the same power as your Opponent's Hero's current power. | Plays | — |
| SSE-28 | You Win Some, You Lose Some | 2 | Your current Hero gets -50, but your next 2 Heroes get +15 each. | Plays | — |
| SSE-29 | New Playbook | 4 | Shuffle all your Plays in your hand back into your Playbook and draw 4 new Plays. | Plays | — |